ThunderEgg
1.0.0
Operator.h
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/***************************************************************************
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* ThunderEgg, a library for solvers on adaptively refined block-structured
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* Cartesian grids.
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*
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* Copyright (c) 2018-2021 Scott Aiton
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* Copyright (c) 2020 Donna Calhoun
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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***************************************************************************/
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#ifndef THUNDEREGG_OPERATOR_H
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#define THUNDEREGG_OPERATOR_H
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#include <
ThunderEgg/Vector.h
>
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namespace
ThunderEgg
{
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template
<
int
D>
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class
Operator
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{
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public
:
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virtual
~Operator
() {}
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virtual
Operator<D>
*
clone
()
const
= 0;
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virtual
void
apply
(
const
Vector<D>
& x,
Vector<D>
& b)
const
= 0;
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};
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}
// namespace ThunderEgg
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#endif
Vector.h
Vector class.
ThunderEgg::Operator::~Operator
virtual ~Operator()
Destroy the Operator object.
Definition:
Operator.h:43
ThunderEgg::Operator::clone
virtual Operator< D > * clone() const =0
Clone this operator.
ThunderEgg
The ThunderEgg namespace.
Definition:
BiLinearGhostFiller.h:31
ThunderEgg::Operator::apply
virtual void apply(const Vector< D > &x, Vector< D > &b) const =0
Virtual function that base classes have to implement.
ThunderEgg::Operator
Base class for operators.
Definition:
Operator.h:37
ThunderEgg::Vector
Vector class for use in thunderegg.
Definition:
Vector.h:42
src
ThunderEgg
Operator.h
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